Chicken or the egg?

Or in this case, which comes first – the gameplay or the asset creation.

In the case of the folks at Digital Roar, it looks like they’ve gone the route of pursuing asset creation first, and initial impressions are that the game has some promise from a visual standpoint:

http://www.ascensionwar.com/media/screenshots/default.html

And from the Unity Forum post, it looks like they’ve gathered a fair sized creative team to achieve these results. If the game delivers on the gameplay side the way the creative development seems to be progressing, this could be a Unity game to keep an eye on.

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