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	<title>Vergil Kanne &#187; Casual Games</title>
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	<link>http://www.vergilkanne.com</link>
	<description>SEO addict, photographer, interactive developer, on-line marketing fanatic</description>
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		<title>Rabbit Fall Online Game</title>
		<link>http://www.vergilkanne.com/design03/rabbit-fall-online-game/</link>
		<comments>http://www.vergilkanne.com/design03/rabbit-fall-online-game/#comments</comments>
		<pubDate>Mon, 30 Mar 2009 22:50:50 +0000</pubDate>
		<dc:creator>vergilkanne</dc:creator>
				<category><![CDATA[Casual Games]]></category>
		<category><![CDATA[Gamification]]></category>
		<category><![CDATA[Unity 3D]]></category>
		<category><![CDATA[Video Game Development]]></category>
		<category><![CDATA[3d games]]></category>
		<category><![CDATA[adver-game]]></category>
		<category><![CDATA[believer]]></category>
		<category><![CDATA[on-line game]]></category>
		<category><![CDATA[Rabbit Fall]]></category>
		<category><![CDATA[supernatural]]></category>
		<category><![CDATA[Tactica]]></category>
		<category><![CDATA[Unity]]></category>
		<category><![CDATA[Unity3D]]></category>

		<guid isPermaLink="false">http://www.vergilkanne.com/?p=81</guid>
		<description><![CDATA[After a few revisions, Tactica has launched the updated Rabbit Fall game &#8211; a chance to explore the town of Rabbit Fall while at the same time embarking on a quest to save the town. Dynamic cut scenes in Unity have given us the opportunity to add some great video content without negatively impacting download [...]]]></description>
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		<title>Richer Media with Dynamically Loading Cut Scenes</title>
		<link>http://www.vergilkanne.com/design02/richer-media-with-dynamically-loading-cut-scenes/</link>
		<comments>http://www.vergilkanne.com/design02/richer-media-with-dynamically-loading-cut-scenes/#comments</comments>
		<pubDate>Wed, 04 Feb 2009 00:22:38 +0000</pubDate>
		<dc:creator>vergilkanne</dc:creator>
				<category><![CDATA[Casual Games]]></category>
		<category><![CDATA[Gamification]]></category>
		<category><![CDATA[Recent Projects]]></category>
		<category><![CDATA[Unity 3D]]></category>
		<category><![CDATA[Video Game Development]]></category>
		<category><![CDATA[cut scene]]></category>
		<category><![CDATA[first-person]]></category>
		<category><![CDATA[goat creatures]]></category>
		<category><![CDATA[GUITexture]]></category>
		<category><![CDATA[movieTexture]]></category>
		<category><![CDATA[online game]]></category>
		<category><![CDATA[Rabbit Fall]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[Tactica]]></category>
		<category><![CDATA[WWW]]></category>

		<guid isPermaLink="false">http://www.vergilkanne.com/?p=77</guid>
		<description><![CDATA[Just days away now, Tactica is about to launch a first person game exploring the town of Rabbit Fall. Set as a straight-forward rpg, the story is driven by a series of cut scenes. While more common to see movieTextures within Unity used on models, applying dynamically loaded WWW driven textures into a GUITexture provides [...]]]></description>
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		<title>Explore Rabbit Fall</title>
		<link>http://www.vergilkanne.com/design11/explore-rabbit-fall/</link>
		<comments>http://www.vergilkanne.com/design11/explore-rabbit-fall/#comments</comments>
		<pubDate>Mon, 17 Nov 2008 17:04:55 +0000</pubDate>
		<dc:creator>vergilkanne</dc:creator>
				<category><![CDATA[Casual Games]]></category>
		<category><![CDATA[Gamification]]></category>
		<category><![CDATA[Actionscript]]></category>
		<category><![CDATA[APTN]]></category>
		<category><![CDATA[Canadian Television]]></category>
		<category><![CDATA[Explore Rabbit Fall]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Interactive Map]]></category>
		<category><![CDATA[Rabbit Fall]]></category>
		<category><![CDATA[Space Network]]></category>
		<category><![CDATA[Tactica]]></category>

		<guid isPermaLink="false">http://www.vergilkanne.com/?p=62</guid>
		<description><![CDATA[Part of a really exciting project I&#8217;ve been working on at Tactica with TAG Communications, is an interactive map for the Canadian television series Rabbit Fall. For us, developing the Flash content has been a pleasure working with talented designers and 3D artists. We&#8217;re also very excited about some upcoming features of the site we&#8217;ve [...]]]></description>
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		<title>Casual Games and Adver-gaming</title>
		<link>http://www.vergilkanne.com/design07/casual-games-and-adver-gaming/</link>
		<comments>http://www.vergilkanne.com/design07/casual-games-and-adver-gaming/#comments</comments>
		<pubDate>Tue, 29 Jul 2008 15:30:36 +0000</pubDate>
		<dc:creator>vergilkanne</dc:creator>
				<category><![CDATA[Casual Games]]></category>
		<category><![CDATA[Gamification]]></category>
		<category><![CDATA[Unity 3D]]></category>
		<category><![CDATA[Video Game Development]]></category>
		<category><![CDATA[3D]]></category>
		<category><![CDATA[big air]]></category>
		<category><![CDATA[blue fossil]]></category>
		<category><![CDATA[car]]></category>
		<category><![CDATA[crative agency]]></category>
		<category><![CDATA[free games]]></category>
		<category><![CDATA[free online game]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[jump]]></category>
		<category><![CDATA[on-line]]></category>
		<category><![CDATA[Vergil Kanne]]></category>
		<category><![CDATA[video-game]]></category>

		<guid isPermaLink="false">http://www.vergilkanne.com/?p=12</guid>
		<description><![CDATA[This past week I&#8217;ve released a beta/demo version of Big Air &#8211; an on-line 3D car jumping game. It&#8217;s using the Unity 3D Web Player, which if the world co-operates should start taking a firm hold on the on-line 3D market and serve as some serious competition for Adobe&#8217;s Shockwave. Shockwave is tired technology, and [...]]]></description>
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