Using Unity to Help Kids Learn to Speak

Tiga Talk iPhone App

Earlier this year, there was a lot of anxiety about wording of Apple’s TOS – especially as it pertained to third party authoring tools. Of specific concern to us, and to many others, was how this would impact iPhone development using Unity 3D. Read More Tweet Read More

Tactica wins Best Web-Based Game at CNMA

Best Web Based Game

Update… Tactica is very excited to have won a 2010 Canadian New Media Award for “Best Web-based Game” last evening. Our transmedia project One Ocean was created in collaboration with Winnipeg’s Merit Motion Pictures and CBC’s The Nature of Things with David Suzuki, with game development collaboration with Complex Games. Tweet Read More

Tactica is a Finalist for the 2010 Canadian New Media Awards

Tactica is thrilled that our transmedia project One Ocean was nominated for a 2010 Canadian New Media Award for “Best Web-based Game”. One Ocean was created in collaboration with Winnipeg’s Merit Motion Pictures and CBC’s The Nature of Things with David Suzuki. And thanks also to Winnipeg’s Complex Games for the work they did collaborating with Tactica making the vision... Read More

Caught in the Crossfire: 5 Companies that could be hit by Apple’s iPhone OS 4.0 ToS

1. Unity3D This one hits close to home. Aside from the effects this will have on the folks at Unity Technologies. I can’t help but think of all the developers who have purchased the additional Unity iPhone license – $300 and $1200 for indie and pro respectively. Add to that the amount of time invested in learning to develop on the platform, and there are a lot of independent... Read More

Rabbit Fall Online Game

After a few revisions, Tactica has launched the updated Rabbit Fall game – a chance to explore the town of Rabbit Fall while at the same time embarking on a quest to save the town. Dynamic cut scenes in Unity have given us the opportunity to add some great video content without negatively impacting download time. Play the game here This has been a great project to work on... Read More

Richer Media with Dynamically Loading Cut Scenes

Just days away now, Tactica is about to launch a first person game exploring the town of Rabbit Fall. Set as a straight-forward rpg, the story is driven by a series of cut scenes. While more common to see movieTextures within Unity used on models, applying dynamically loaded WWW driven textures into a GUITexture provides an efficient way to increase the content of an online game,... Read More