Richer Media with Dynamically Loading Cut Scenes
Just days away now, Tactica is about to launch a first person game exploring the town of Rabbit Fall. Set as a straight-forward rpg, the story is driven by a series of cut scenes. While more common to see movieTextures within Unity used on models, applying dynamically loaded WWW driven textures into a GUITexture provides an efficient way to increase the content of an online game, without adding download time. The exciting part of pulling videos from... Read More
