Tactica is Hiring
Tactica is growing and we’re looking for fulltime and freelance web developers and designers to work on exciting and high profile interactive projects. If you have talent and some experience we want to hear from you today. Find out more Tweet Read More
Rabbit Fall Online Game
After a few revisions, Tactica has launched the updated Rabbit Fall game – a chance to explore the town of Rabbit Fall while at the same time embarking on a quest to save the town. Dynamic cut scenes in Unity have given us the opportunity to add some great video content without negatively impacting download time. Play the game here This has been a great project to work on and I’d love to hear any feedback regarding the game. Rabbit Fall... Read More
Undocumented Unity Function
So, you’ll find the childCount property documented, but what you won’t find in the documentation is GetChild(). According to the forums, the reason it’s been left out is because of unpredictability – the array of children is not guaranteed to be in a consistent order. However, that’s not to say that it can’t still be useful – you can get the idea of where I’m going with one concept from the snippet... Read More
Upcoming AIA Game Release
Caption: Networked Multi-player Title Screen After a healthy round of tweaks, it looks like AI Apocalypse will be ready for release soon. It’s something that myself and everyone at Cogmation have put a lot of work into. I do think we have something that will differentiate itself in the market – I think the idea of being able to develop your own AI code without needing an extensive technical background will draw an audience. The announcement... Read More
