Fun with Exposed Variables in Unity

At first I wasn’t thrilled about public variables being exposed in Unity’s editor – it seemed to be a bit dangerous, burying variable within GUI elements. Reminded me too much of hunting through Flash MovieClips for code snippets. And if you’re not careful, you will get burned. For example, public int exposedInt = 100; at the top of your class rather than assigning the variable within the constructor can cause considerable... Read More

New Media Manitoba Presentation

Yesterday, myself and two of the other partners from Cogmation hosted a New Media Manitoba presentation discussing the evolution of our business, as well as a few short demos of robotFoundry, robotSim and the multi-player video game that we have developed. NMM events are a great place to present a new product or idea, as those attending have a greatly diversified range of experiences and you’re sure to get relevant and intelligent feedback.... Read More