Using Unity to Help Kids Learn to Speak
Earlier this year, there was a lot of anxiety about wording of Apple’s TOS – especially as it pertained to third party authoring tools. Of specific concern to us, and to many others, was how this would impact iPhone development using Unity 3D. Tweet
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Fun with Exposed Variables in Unity
At first I wasn’t thrilled about public variables being exposed in Unity’s editor – it seemed to be a bit dangerous, burying variable within GUI elements. Reminded me too much of hunting through Flash MovieClips for code snippets. And if you’re not careful, you will get burned. For example, public int exposedInt = 100; at [...]

