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Tactica is Hiring

Tactica is Hiring

Interested in Unity 3d development? Game dev and other exciting new technologies?

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Search Engines and JavaScript Links

Dispelling an old myth

JavaScript nav revisted

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Fun with Exposed Variables in Unity

Exposing your vars

Taking advantage of Unity\'s IDE for configuration

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Richer Media with Dynamically Loading Cut Scenes

Just days away now, Tactica is about to launch a first person game exploring the town of Rabbit Fall. Set as a straight-forward rpg, the story is driven by a series of cut scenes. While more common to see movieTextures within Unity used on models, applying dynamically loaded WWW driven textures into a GUITexture provides [...]

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And I’m a PC, oh wait, it’s not my PC, then I’m a Mac

Now don’t get me wrong, I’m not a Mac zealot. No fanboy. iPhoto is one of the worst applications I have ever seen. And iMovie is worse. I use both platforms freely, and like aspects of both.
But I had a conversation with a twist with a coworker at Tactica today – a PC. The question [...]

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Room for both Open and Closed Source?

Stuart Cohen writes that the Open Source Model is Broken, and I think a bigger point perhaps needs to be highlighted. Open source software can be great, it can have a wonderful function and it can make life better. But not everything needs to be or should be open source. I read a Wikipedia article [...]

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Avoiding Loose Typing Dangers

Sometimes I like terse code. if( state ){} is clear. However this syntax can cause a lot of grief in loose typed languages, and while you can avoid some cases by typing vars, you can still get yourself into trouble (as a note: I find strict mode a pain in ActionScript). if( GetState() ){} may [...]

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Explore Rabbit Fall

Part of a really exciting project I’ve been working on at Tactica with TAG Communications, is an interactive map for the Canadian television series Rabbit Fall. For us, developing the Flash content has been a pleasure working with talented designers and 3D artists. We’re also very excited about some upcoming features of the site we’ve [...]

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Tundra Buggy One Virtual Tour

Created for Frontiers North, this was contract project done for Anvil Digital. Some great work done by one of their 3D artists give this project a good visual impact, even if the download is a bit heavy. I’m happy with the Flash/Actionscript work I did within the constraints of the project. View the live virtual [...]